Abstract

When it comes to following and assessing everything in the world of sports, from game results to player statistics and trading figures, we tend to find that users want to be able to replicate the real-life experience in a setting where they can compete against each other and really find out how deep their sports knowledge goes.

Powered by Ethereum + Matic Layer 2 blockchains, the process provides users with an online trading experience whereby they can trade digital assets and communicate with other sporting fans and betters on a global scale. We envision a future where users move away from their TV’s and social media platforms, and instead head to StarsX for an inclusive and interactive ways of watching and responding to their favourite sports, and competing against other users.

Built off the back of the existing blockchain, the StarsX platform is owned by the community and so there is no single owner accessing the system from a central point; blocking users from accessing the platform or modifying the rules of use. Rather, the entire system is built for community use and is thus owned by every user individually.

This article considers the technical foundation of StarsX, alongside its economic and philosophical merits.